as you approach the glass display you ask the shop keeper to show you the good stuff. he motions to the selection before you… an array of safe and standard recommendations that confidently lie beneath the glass.
“no…” you say as you lean in. insisting, “show me the good stuff.”
the shopkeeper nods and takes you to the back, showing you the Goods…
the idea behind this is really cool! it's interesting in a design sense and gave me some things to think about.
this is a brilliant idea (especially for the pixel art use, which lends itself well to this). it's good inspiration, especially to think about how to turn an art tool into a game.