This was my last solo project for my 3D game development class. My big focuses on this project were the enemy AI, the first-person golf club, and the post processing materials to make the ball and the goal visible through walls. It's meant to be silly and was a fun project!
This was a solo project I did for an honors credit in my game development course at Marshall University. I did all of the gameplay programming, UI programming, and music composition for the game. It was truly an expiriment with Unreal Engine's AI systems, and I think it turned out great.
I did Gameplay Programming, Map Creation, and some Sprite Creation on this game
I did Art, Music, and Design for this game
I did gameplay programming, map creation, sound design, and cutscene work on this game
Did gameplay programming, made the dialogue system, helped with initial design ideas, did player movement, and helped with the creation of the item and ship repair systems.