New & populartagged 3D and Game Design Page 3 (276 results)
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A shader action that gives you the ability to fade-in and fade-out any 3D object during runtime.
An extension for CopperCube to make 2D overlays relative to the screen during runtime.
Neatly organized park with a fountain. Trees, bushes, hills and touch of flowers here and there.
74 Holographic materials and textures for stencils and masking.
A Tile based Procedural Dungeon Generator for Unreal Engine.
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