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Using only symbols available in the "ascii" set of characters

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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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A small roguelike with lots of 5
Role Playing
A short roguelike for for the Ludum Dare 40 Compo.
Adventure
Play in browser
You wake up from the Crimson Dream, a voice is calling you from below and you must fight your way down the dungeon.
Role Playing
The Darwin approved roguelike
Strategy
Retrieve the Jewel of Zot from the lobsterfolk.
Role Playing
Play in browser
Dark fantasy open world classic roguelike
Role Playing
Text-based dungeon crawler in the vein of Ultima or Wizardry
Role Playing
A ascii roguelike. Uses procedural generation and lighting. Work in progress, and in early development.
Role Playing
No body, no problem.
Role Playing
A roguelike created in just 7 days where you play as a ghost who can possess other creatures in the dungeon.
Role Playing
A brutal roguelike to test your startegic thinking with limited control
Strategy
Play in browser
Hex other members of the wizards' community to become their ruler! Start with the green ones!
Role Playing
A minimalist RPG.
Role Playing
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