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Lead Programmer @ Dreamaloid Studios

Job description

Lead Programmer

Working on pre-existing project in GDScript, programming and Game Mechanic Design 

Communicative, open to learning and able to take constructive criticism.

Core responsibilities

As the project will be done in Godot, I am looking for developers who have knowledge about that as well as the capabilities to incorporate multiple genres of gameplay that blend together smoothly. I require strong problem-solving skills and the ability to work independently but also adapt to input.


Qualifications

Communication is one of the most important points we care about. If we have difficulty reaching you and communicating, it won't work. 

Extensive portfolio. Ability to implement complex mechanics, coded animations, game systems, and work with the team to implement assets. Able to input ideas regarding design and mechanics. Balancing and level design is a bonus.

GDScript.

Additional information

Benefits : Flexible Work hours

Flexible payment arrangements

Opportunity to work on a unique style of Gameplay.

Send an inquiry along with your potential rates


Email me at Jamieminor497@gmail.com