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Hibernacorns's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME - Does this game represent the Autumn theme well? | #85 | 3.098 | 4.000 |
FUN - Is the game enjoyable or satisfying to play? | #116 | 2.066 | 2.667 |
ACCESSIBLE - Does the game have good OS platform support? | #117 | 2.582 | 3.333 |
CREATIVITY - Does the game include something unexpected or innovative? | #121 | 2.066 | 2.667 |
AESTHETIC - Does this game have a great atmosphere or mood? | #122 | 2.324 | 3.000 |
TECHNICAL - Is the game poorly put together, or is it technically well designed? | #127 | 2.066 | 2.667 |
OVERALL - Is the game just objectively good? | #127 | 2.066 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Congratulations on your entry! I giggled a little bit when I saw the name of the .exe :) There's a couple bugs like volume not working and I was not able to move until I hit restart. One thing I would suggest if you plan on updating is scrolling the background with the player to give the feeling of moving towards a goal, right now it feels like you are walking up an escalator that moves the opposite way (so everything stays the same but you move). Good job overall!
Cool game! I like the idea and that you were able to implement so much menu functionality for a jam game. I ran into an issue though where my keyboard inputs would stop working if I died in a level and I would have to restart the game to try again. But other than that everything seems like it worked well. Good job!
Thank you! :D
i'll have a look at what may cause that bug although i have no idea what it could be heh
Hello I liked the game. The only problems I have with the game is that the volume option does not work, when I start the game, the volume is at maximum level. Also, the "q" key moves the player to the left for some reason. In general, the idea is clear, just details. Good job!
thanks for the feedback! The Q key is intentional since i live in a country where azerty keyboards are standard, so I made it possible to move both with AD and QD. I'll have a look at the sound though!