A platformer with solid controls and mechanics which evolve with each stage of a butterfly's growth. I found that the digging mechanic controlled especially well in terms of its speed and turning.
The game's insect-themed aesthetic reminded me a fair bit of Hollow Knight as well, which is always a nice thing to be reminded of.
A game with a solid format, though it is lacking more solid factors like context and ambient music.
Still, when rating it as a prototype, I think it has potential so long as its foundation is built upon!
A great platformer with a short length but a solid amount of well-executed ideas! The aesthetics of its visuals and music are great as well!