Welcome to the Official Jam for the podcast 10 Minute TTRPGS!
10MTTRPGs is a show that aims to make game design more accessible by introducing the basic mechanics of micro TTRPGs, designing a new micro TTRPG with them live every episode in under 10 minutes with new prompts to model how to get started! I really believe if you can tell a story, you can design a game!
Everyone is welcome, new listeners, day one fans, seasoned game designers looking for a fresh perspective, newcomers who want to try their hand at designing- no previous TTRPG experience necessary to get started!
To start, if you're not yet familiar with the show, 10 Minute TTRPGs you can listen here on Youtube, here on Spotify or search for it most places podcasts are available! The show airs once a month with a new prompt to be inspired by and I ask a small set of questions to determine the setting, the character creation and the mechanics of the game as well as the end goal and then voila! All that's left is to flesh it out to your hearts content- or base playability- and play!
This jam has no solid end date, in fact its set to run for the next 60+ years so as to allow me to have a space to collect and feature all games submitted by listeners new and old as my show goes on! I'll also be submitting every 10 Minute TTRPG that I design on the show as I release them on itch!
There's only a couple rules!
RULES
1. Your submission must be inspired directly by a 10 Minute TTRPG episode prompt, you don't have to title your game the same way, you can title it yourself or use the title from the prompt, but the inspiration has to come from an episode of 10MTTRPGs.
2. You don't need to have designed your game in exactly 10 minutes, or even close to it, but you can! The 10 minute timer in the show is mostly for me to prove that it doesn't take much time to get started into designing games! If you really wanna just dive in, I do recommend trying to design the game's outline and mechanics in 10 minutes using the design formula from the show (That I'll write below as well)
3. This is a bigotry free zone. I, the creator of the show, am a disabled indigenous brown dyke and I'm dedicated to creating genuinely safe spaces, that means no hate speech, no racists, no transphobes, no TERFs, no SWERFs, no homophobes, no Zionists. Be kind, I'll be moderating to quietly remove anything hateful, I don't argue or engage so it's really not worth it.
4. There's no rule against charging for your game! You totally deserve to be paid for your work if you want to! I usually try to include free community copies to my paid games but that's up to you!
5. You can submit as many games as you want, there'll be plenty of episodes so there's no limit to the inspiration!
6. Your game does have to be a TTRPG (this includes One Page TTRPGs or Micro-TTRPGs but also hey if you end up making a 60 pager, I support you)
7. The game you submit CAN be NSFW but must be labeled clearly as such, any R Rated games should please contain clear content warnings on their game page for everyone's safety playing!
8. This jam and its creator, myself, do not condone in any form the use of GenAI. Your game and game page cannot suggest use of GenAI as a mechanic or method of play nor can it contain GenAI in its materials or layout. If you submit a game promoting or using GenAI in any aspect any submissions of yours will be disqualified immediately and removed.
The 10 Minute TTRPG Formula
Every episode I design a game and it goes like this:
I use a title randomized coded by real person and designer MichaelKlamerus This one! The old fantasy name generator website also works it has a big list of names that randomize like spinning a wheel in case m you want to change it up. Sometimes I do misread the titles at first or adjust a word or two but I try to just take the inspiration from the title and run with it- after all, my timer starts now!
Now I have 10 Minutes to cobble the game together. I ask myself the following Q's
And that's a wrap! Usually easily within the time I not only answer these Q's but ideas just jump out on fleshing them out and I can hit stop on my timer! After that it's just a matter of typing up my atrociously handwritten notes into a word doc and finishing filling it out! The game doesn't have to be in a heavily designed gamebook, just legible in a preferably PDF!
And we're off to the races!
Thanks so much for participating, I look forward to seeing what you create!
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