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Orb Survival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Level Design | #1 | 4.000 | 4.000 |
Sound Design | #3 | 3.000 | 3.000 |
Innovation | #4 | 4.000 | 4.000 |
Clean (Bug Free) | #4 | 3.000 | 3.000 |
Fun | #4 | 3.000 | 3.000 |
Use of Theme | #6 | 3.000 | 3.000 |
Overall | #7 | 3.286 | 3.286 |
Use of tutorial | #10 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does this game use the tutorial?
It implements the fixed teleportation of the tutorial when you click the RightMouseButton and you are aiming at the teleporter, it moves you to the teleportation spot.
How does this game fit the theme?
It has three rules that apply to teleportation
1. It takes 25 second to recharge the teleporter.
2. The teleporter relocates position every 20 seconds.
3. Time is slowed down for the player and enemy after teleportation.
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Comments
A fun game. The teleportation aspect felt a little underused, but overall good job.
Thank you sir...this is actually the first game jam I've participated in as well as my first project on itch...