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CoinCollector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #1 | 5.000 | 5.000 |
Ambition | #2 | 3.000 | 3.000 |
Sound Design | #3 | 3.000 | 3.000 |
Innovation | #4 | 3.000 | 3.000 |
Level Design | #4 | 3.000 | 3.000 |
Clean (Bug Free) | #5 | 4.000 | 4.000 |
Overall | #7 | 3.500 | 3.500 |
Visuals | #7 | 3.000 | 3.000 |
Use of Tutorial | #9 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does this game use the tutorial?
It is the foundation of the player movement and tool system.
How does this game fit the theme?
You can only hold 1 tool at a time, thus leaving the rest behind. You can however return to your dropped tools and switch your current one for a dropped one.
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Comments
I liked the style of the game. Everything felt so natural and fit into place perfectly. One thing I found a bit weird though is the button layout - Interact/Use/Drop buttons are a bit awkward and I would often get mixed up on which one does what. But overall, a very nice experience, good job!
Very cute little game! Very polished and a nice experience overall. I think the only criticism I would give it is to have better instructions at the beginning. Showing "press z to interact with things" on a sign that you need to press z to read isn't very helpful, if you know what I mean. But I'd love to see this game expanded upon. Good job!
Thanks! Glad you like the game.
You are completely correct. I should have given instructions before the game started. It was just a little thing I forgot due to the last-minute jam stress.
After the voting period I might expand the game!
Fun game to play, good puzzler took me some time to understand everything.
Thanks, glad you like it!
Great Game very polished and no bugs, i maybe killed all the wildlife to find that 1 coin i didnt see earlier but thats on me, 5 stars.
Thanks!