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Grime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #6 | 4.000 | 4.000 |
Characters | #19 | 3.000 | 3.000 |
Visuals | #21 | 3.667 | 3.667 |
Story | #24 | 2.667 | 2.667 |
Overall | #25 | 2.944 | 2.944 |
Funness | #31 | 2.333 | 2.333 |
Puzzle Design | #31 | 2.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- This was an incredibly atmospheric entry for a simple pixel game. The art was highly stylistic, and while it divided us as judges, we both could appreciate the amount of effort put into it. Audio was good with footstep tracking and locker sfx, the ambient noise was atmospheric but it would have been great to just have something a little extra, some harmony perhaps. We were informed the story very closely follows that of a popular film, but it was an enjoyable format to tell it, we weren't sure what the delusion was though.. whether it was that the protag was fine when he wasn't? It needed more certainty from the protag. The walking speed was a little slow and clunky, though it's figured that was to do with matching the setting in space, there were a few visual bugs and not much in the way of puzzles but learning more about each of the characters and giving them personalities was very cool. Overall a good effort!
- It was pretty buggy. Kept getting repeating messages. It's short and sweet with a nice atmosphere.
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