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THEME: A World Beyond War

The goal is to make money, the eternal game developer burden is to forever struggle with this. In my case, I made a bunch of free games for five years and now I'm struggling. I'm mostly doing this to hold myself to this project, but if someone else (you maybe) wants to make an earning, go right ahead! Here are my goals for each day, feel free to follow:

  1. Tactical RPG
  2. Roguelike
  3. Audiogame
  4. Visual Novel
  5. Casual+Nonviolent
  6. Sokoban
  7. Simulation
  8. Pets
  9. FPS
  10. ThirdPS/TopDownS
  11. Bullet Heaven
  12. Like-like (fangame)

As always, though rules are lax, don't submit something you've been cooking for months. Goal is to release 12 commercial products with 12 free demos to be rated by the wider audience of whoever finds it. 

4 Judgeable categories are: Theme, Fun, Comfort, and Violence.

To ensure I rate it, make it a browser release and have an account that seems legit. No late submissions. No changing submission during rating period, til the end of the month. 12 Days jamming is wild so take your time, give yourself plenty of time to work through bugs and make something nice.

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