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Eternal Horizon's itch.io pageTeam Name
Winter Lantern
Gameplay Instructions
The first level is a tutorial.
WASD for movement
Mouse for looking around
Space for context sensitive upward movements such as Vertical Wallruns, Horizontal Wallruns, Ledge Climbs and Jumping.
Shift for downward movements such as rolling, abandoning wallruns and dropping from ledges.
Link to Gameplay Footage
https://youtu.be/APyh77aOfyQ
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
BEBAS NEUE font type used under non-commercial license. Retrieved from:
https://www.dafont.com/bebas-neue.font
EDGE-RACER font type used under non-commercial license. Retrieved from:
https://www.dafont.com/edge-racer.font?text=1
"Werq" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
"Exit the Premises" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
"The Lift" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Sound Effects from Soundly:
Soundly - Footsteps, Asphalt, Sneaker, Medium
Soundly - Ambience, City, Alley, Quiet, Distant Traffic 1
Soundly - Button pressed SFX
Soundly - Button released SFX
Soundly - Item pickup SFX
Uses edited textures from Substance Designer 5. This includes the dirt roughness texture, the wavy normal map and the tile normal map.
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Comments
Love the art style