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Exodus Flight's itch.io pageTeam Name
Team Marmalade
Gameplay Instructions
Keyboard & mouse, single-player
WASD - Move
E - Interact
Q - Switch Past/Future
SPACE - Jump (Future Only)
You find yourself awaking from a long hyper-sleep on the way to a newly colonized star system. The potential for a fresh start awaits! However, after sleeping for hundreds of years, you wake up to find out that you're not quite there yet. In particular, the spaceship's AI has gone rogue, determined to extinguish all organic life on the ship. In your awakened panic, you discover an intriguing wrist device that bends strands of time itself. Jumping between past and present, you must use your wits to escape this horrific future. Good luck!
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
Google Fonts:
Orbitron (https://fonts.google.com/specimen/Orbitron)
Open Sans (https://fonts.google.com/specimen/Open+Sans)
Link to Gameplay Footage
http://youtube.com/video/471wifKM7fY/
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Comments
Overall a very interesting and fun puzzle game. Well done.
How do you make transition between era? It's a really cool mechanic!
We had a material that blended between a damaged and non-damaged textures, and when the player presses Q, we expand a sphere collider and whenever it hits something we change the material. We use interfaces for things that need to change, and also have a base class for it as well.
The material itself was done by harrisonleon