Cool mummy but impossibly hard/annoying without checkpoints.
How to get the 2nd key?
Team Name
Slappy Inc.
Gameplay Instructions
Controls Keyboard:
WASD: character movement
Mouse: camera movement
Spacebar to jump
E to interact
Right Mouse Button to aim
Left Mouse Button to throw
Control or C to crouch
Shift to run
Esc to pause
Controls controller
The controller follows a pretty standard layout:
Left joystick: character movement
Right joystick: camera movement
A to jump
X to interact
Left trigger to aim
Right Trigger to throw
B to crouch
Left stick press to run
Start button to pause
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
Music:
Various sounds are gathered from Soundly
Music from bensound and storyblocks
Assets:
Advanced LocomotionSystem as base for the characters but heavily modified for the implementation by adding custom mocap animations and replacing existing animations, sounds and interactions to fit our game and mechanics
Google fonts: AmaticSC and EastSeaDokdo
Aztec assets reused from our 2020 spring jam submission Aztlan Uncovered, retextured and modified to fit the new game.
All museum props / murals are modified assets from downloaded cco scans / personal scans of real museums. Modified and retextured to fit our game.
Megascans:couple of marble textures we modified and stylized to fit our game.
Link to Gameplay Footage
https://youtu.be/uFlnS0ItVdo
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