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A jam submission

12 Days to SpringView game page

Submitted by Electrum Labs (@electrumlabs) — 6 hours, 32 minutes before the deadline
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12 Days to Spring's itch.io page

Team Name
Electrum Labs

Gameplay Instructions
W, A, S, D: Movement
F: Crafting Menu
Q and E: Rotating items before placing (while crafting)
E: Interact with doors and fireplaces
1: Switch to Bow
2: Switch to Hatchet
3: Switch to Torch
Left Mouse Button to Attack/Swing

Zombies can only be damaged with fire and barricades.

What platform is your game built for?

Windows

List any content that was created before the jam that was included in the final submission.
Quixel Bridge (meshes: wood planks, wood logs, fireplace, torch, hatchet, flower, debris, rocks, surface materials)
Mixamo (animations and skeletons for zombies and player character)
Tree It (trees)
Roboto (default UE4 font)
Unreal Engine 4 (4.25)
Adobe Photoshop
Blender

Link to Gameplay Footage
https://youtu.be/23N_fWooo-k

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Comments

Submitted(+1)

This is an okay game, but I would have wished it did something new with the zombies survival game genre.

Developer(+1)

Hey thanks for the feedback!  We'll be sure to be more innovative in our future projects.  :)