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Subponderance's itch.io pageTeam Name
vacui
Gameplay Instructions
Requires keyboard and mouse. Uses standard FPS controls
The game isn't over until the credits roll. If you get stuck, please use the in-game hint system, available from the pause menu (<escape> or <backspace>).
You may need to click twice on some UI buttons, if your game window is not in focus
What platform is your game built for?
List any content that was created before the jam.
This game uses only a single texture. All of the work related to finding/sourcing components for, and generating this texture, as well as development and creation of all unreal engine materials and material functions, was done during the game jam. However, the texture itself uses components from 3 Megascans assets:
* uh4scgic ("WIPE MARKS")
* vdekebmc ("SCRATCHED METAL")
* vdekdjec ("SCRATCHED METAL")
This game contains a few sound clips and audio files, including procedurally composed music. The resampling, cropping, processing, metasound wrappers and sound managers, and procedural components of these sounds were done during the game jam, but these sounds use samples from the "weloveindies" collection:
* (music) kf011104-outgame
* (music) kf015807-sphere-of-control
* (music) kf019601-egotrip
* (music) kf028601-electronic-emporium
* (foley) foley-step-metal-step (01, 02, 03, 04)
Github source, with revision history, visible here: https://github.com/HunterVacui/hvJam_2022
Link to Gameplay Footage
https://youtu.be/ANjVKvwqd28
Which Engine version did you use to create your entry?
5.0.3
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Comments
Well done, come on~