Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Geometry WarsView game page

2 sided "Turret Defense" vs evil shapes where turret placement is shared between sides.
Submitted by Hulgarth (@hulgarth) — 3 hours, 36 minutes before the deadline
Add to collection

Play game

Geometry Wars's itch.io page

Team Name
One Man Media

Gameplay Instructions
click to buy and place turrets, press TAB to flip the board, press ESC to bring up the menu, click on towers to upgrade them and click on coins to collect them.

What platform is your game built for?

Windows

List any content that was created before the jam.
No previous content was used, all shapes and props were made in engine during the jam, all sounds were made in audacity during the jam with mymouth, and 1 texture was used made in gimp.

Link to Gameplay Footage
https://www.youtube.com/watch?v=CPqnpgQ1QjU

Which Engine version did you use to create your entry?
Unreal 4.27.2

Leave a comment

Log in with itch.io to leave a comment.

Comments

This is okay little tower defense game. I would have wished there was a bit more into the gameplay, but else a fun little jam game.

Developer(+1)

Thanks, I would of loved to expand on the idea or add additional levels / towers / mob types but time constraints are tight and getting everything to move while also be attached to the flipping board without issues took longer to create than I would of liked :)

I know it's too late now, but if have made this game for a jam, I would have cheat at bit and not rotated the platform with the towers and mobs, but instead I would have rotated the camera together whit the outer platform and the background. This could have been made so it looked the same way, and you would not have had issue with the objects on the rotating platform.  

Developer(+1)

Ya I thought about doing it via camera only then yes the objects would of been static.  I just kind of liked the effect of the table flipping and using vinterps and relative locations to fake mob movement was something I had never done before.  I always like to pick a mechanic I have never tried to create when I jam so its always a win for me skill wise, plus interesting and fun.  I made the uproject public if you want the files feel free to check it out was a fun jam game.