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RoadCop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 5.000 | 5.000 |
Overall | #4 | 4.000 | 4.000 |
Graphics | #5 | 4.000 | 4.000 |
Theme | #8 | 4.000 | 4.000 |
Game Design | #11 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Well done! Cool that you managed to do everything by yourself, especially impressed by the background music!
- I simply loved the thematic and the atmosphere of the game as a whole, great work. One thing that could have been improved was to rethink the bullets, it was super hard to identify them on the background, which made it a little bit hard to play. An alternative would be to just make them a little bit bigger, or add some outline on them to make them distinct from the road stripes. Awesome Job!
- These games are always fun, and this one does not disappoint. It was hard to see the bullets of the enemies. That did add to the difficulty but might be a good improvement.
Any feedback about Flame and it's API's?
That was my first close look on Flame. Felt like lost for a bit, but videos from YouTube were very helpful. I think that documentation could be better and examples should be updated to the latest version of packages. Sometimes I was stuck with changes between mixin naming in different tutorials.
What features would you like to see in Flame's future?
Better documentation and more examples like full games.
Did you use mini-sprite? If so, do you have any feedback for us?
No
Did you use Zapp? If so, do you have any feedback for Invertase?
No
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