Wonderful game! I loved the battle system (played in regular mode), I love how warm of a story is, and how you made death seem like a warm place full of warm and sweets-loving reappears. I also liked the point system (used to lvl up abilities), it made me addicted to leveling up. Love the ghost enemies' design/character design, I really didn't find any bugs and the demo shows a good piece of what the game will really be like. It's really well done! And the start was so entertaining, such a good first impression. I also enjoyed a lot the 3rd cave, I thought that the change of colors and mood was very cool! I also loved a lot the hidden doors in the walls, it felt good finding a reward when you reached the very end of each one. Now, some things that you guys could do better in (my suggestions): add more secondary characters, focus less on Grimm and the Baker. Even though they're very important in the first arc, I would give more space to other characters to contribute/shine on Lavander's story. Like, I would def add some interesting/particular side or extra characters with funny lines, so that the story isn't so centered in only a few characters. Though that's my suggestion and don't let it overshadow all the good parts I mentioned. I see a lot of future in this game, good job you guys!!!
fun, relaxing, and sweet game. I like the artwork quite a bit, too. Thank y'all for making a fun, good game. I look forward to playing more games by y'all, if you make more. Cheers.