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Rogue Robs Trains's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #1 | 4.000 | 4.000 |
Completeness | #11 | 3.667 | 3.667 |
Fun | #11 | 3.333 | 3.333 |
Innovation | #13 | 3.333 | 3.333 |
Overall | #17 | 3.444 | 3.444 |
Scope | #26 | 3.000 | 3.000 |
Aesthetics | #30 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Finished with a high score of 842. Weapons don't have many trade-offs, so there's an objective best load-out. The inspect tool was not very useful since it couldn't tell me what weapons were being wielded by enemies and couldn't tell me the stats of guns before picking them up, it was also hard to tell what range enemies were at. The difficulty options were really nice to have available.
A fun, tense and fast-moving roguelike. The differences in weapon behavior really require adjusting your tactics. Very nicely done.
I think this game looks clean and plays clean. The shooting mechanics remind me of the ground gives way, but having a loading time for some rifles was a nice touch. This was a fun one.
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Comments
I have just seen a video of this nice game on the channel of ToneHack.
I was looking forward to playing this one, well done!