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Systealicious Hack RL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Scope | #73 | 2.449 | 3.000 |
Innovation | #75 | 2.449 | 3.000 |
Completeness | #79 | 2.449 | 3.000 |
Fun | #83 | 2.041 | 2.500 |
Overall | #85 | 2.313 | 2.833 |
Roguelikeness | #94 | 2.449 | 3.000 |
Aesthetics | #106 | 2.041 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
I spent about an hour, over two sessions, trying to figure this game out. The recursive concept seems neat, but I never could figure out how the modules and hacking and combat works. I wish there was more instruction in the manual. Maybe a few example screenshots with explanations of what various actions would accomplish would help.
It's strange game. I played it over an hour, but I don't have much to write - mostly due kind of vague mechanics and not-that-helpful manual. I wanted to like it, as it looks unusual, but it definitely needs more polish. When I finally got it, I had some fun - but I still don't know all rules (why sometimes ascending level decreases my battery, but sometimes I'm getting brand-new entity?) and it makes enjoying gameplay much harder.
General aesthetics is nice (I always likes traditional glyphs with additional background blocks), controls are intuitive (but since game relies on mouse much, I'd like to see some sort of mouse indicator - shadow, for example).
At first, I was unable to start a game - trying to execute from terminal, all I got was Fatal error: Failed to execute script 7drl2019. It's unexpected, but running game directly via double-click worked.
There are bug, including major one: having 0 hp and 0 battery, I can still ram enemies; only moving triggers dying process.
Successful or Incomplete?
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