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A jam submission

The Curse of the General Sibling CombinatorView game page

7DRL 2019
Submitted by ondras — 1 day, 16 hours before the deadline
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The Curse of the General Sibling Combinator's itch.io page

Results

CriteriaRankScore*Raw Score
Completeness#662.8583.500
Aesthetics#822.4493.000
Fun#832.0412.500
Overall#852.3132.833
Innovation#872.0412.500
Scope#912.0412.500
Roguelikeness#942.4493.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • It's a roguelike... in CSS! "Impossible!" you might declare. "Unplayable!" you argue. Well, you're wrong.  Amazingly, it works, and it's even quite fun.  Very cool experiment. Well done!

  • An interesting technological experiment, but not a very interesting game. It's impressive what was accomplished with CSS and HTML, but I'm not giving any points for technology.


    Completeness - playable from start to finish, no major bugs
    Aesthetics - UI is simple and easy, but mouse-only controls are annoying
    Fun - gameplay isn't really engaging. Not much thinking required, besides some memorization
    Innovation - All you do is move, pick up stuff, and bump into monsters
    Scope - Pretty bare bones
    Roguelikeness - impressively roguelike given the technological constraints. However, the lack of tactics or strategy takes away the roguelike feel

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