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Neighbor's Raccoon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #82 | 2.449 | 3.000 |
Roguelikeness | #94 | 2.449 | 3.000 |
Fun | #101 | 1.633 | 2.000 |
Innovation | #104 | 1.633 | 2.000 |
Completeness | #106 | 2.041 | 2.500 |
Scope | #114 | 1.633 | 2.000 |
Overall | #116 | 1.973 | 2.417 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
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Your neighbour has an absolutely colossal basement, and unsurprisingly a Raccoon has taken up residence. Your task, should you choose to accept it, is to venture deep into the basement and dispose of said pest. You'll be equipped with bombs and bump combat to help you accomplish this task. The bombs can be used to blow through the terrain and find shortcuts, although this didn't end up helping me much. There's a shopkeeper between levels that will sell you more bombs and other upgrades. Despite all this, the gameplay is rather basic, and you can Benny Hill your way to the bottom of the basement in under 5 minutes and take care of the beast with a single bomb.
Completeness - Playable start to finish, but I had some major performance issues in Chrome when moving fast, to the extend I thought the game had frozen a few times (~30s of waiting before teleporting across the map). Almost unplayable. It was more playable in Firefox but still needs work.
Aesthetics - graphics and controls are simple and effective, but nothing extraordinary
Fun - There wasn't much to do. Kill some enemies, run past the rest
Innovation - Pretty standard bump combat and not much else.
Roguelikeness - The basics of a roguelike are there, but there's not enough depth to mechanics to create interesting tactical situations
Successful or Incomplete?
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