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Sow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #81 | 2.828 | 4.000 |
Aesthetics | #109 | 2.828 | 4.000 |
Scope | #117 | 2.121 | 3.000 |
Fun | #120 | 2.121 | 3.000 |
Completeness | #122 | 2.121 | 3.000 |
Overall | #126 | 2.357 | 3.333 |
Roguelikeness | #132 | 2.121 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Whoah, looks nice. What am I supposed to do? Brown ground starts to be green, yay! Now I have irregular green area and I have no idea what to do later. Plant a tree, of course! Is this tree interactive? It is, hell yeah! But the starting screen mentioned transformation into the pig... It works! But how? Is that some kind of radar. Try to follow it. And now I'm lost. Let's try again...
- Gorgeous cartoon-like graphics that reference the traditional RL characters in an inventive way. While some aspects of the UI, like the pig "sense", are effective, overall very little is communicated to the player. On the balance, the gameplay verges on being impenetrable.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
yes
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
yes
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