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ProjectFlux 7DRL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Traditional Roguelikeness | #183 | 2.309 | 4.000 |
Fun | #199 | 1.732 | 3.000 |
Scope | #208 | 1.155 | 2.000 |
Completeness | #209 | 1.155 | 2.000 |
Aesthetics | #211 | 1.732 | 3.000 |
Innovation | #226 | 1.155 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Unlike most incomplete submissions, this one is actually winnable. In fact, all you need to do is to craft one of four possible elemental axes from the get-go (Wind appears to work the best, and Water the worst, though all are superior to the default one) and then walk into the 1-2 enemies on each of the handful of floors (which are just a single empty room with the stairs) until they die after a few turns; your high starting HP and full heal upon going to the next floor should do the rest. There's little else to say here.
Successful or Incomplete?
Incomplete (Missing planned content and some bugs still remain)
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
Yes
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Comments
best lable controls for it here as well but its a good game idea.
Thanks for the feedback! I didn't see anywhere I could post a big box of text on the entry page. But I did include a readme.txt
noted if i ever remember i will take a look for the file.