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Cecil Smith and The Catacombs of RA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Traditional Roguelikeness | #41 | 3.667 | 3.667 |
Scope | #44 | 3.000 | 3.000 |
Aesthetics | #60 | 3.333 | 3.333 |
Completeness | #68 | 3.333 | 3.333 |
Innovation | #112 | 2.667 | 2.667 |
Fun | #120 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very traditional roguelike and very complete. That food clock is unrelenting.
- This is really charming!
- I definitely had a blast playing this entry. Thanks for participating and putting this together. While I had a mostly easy time of level 1-3, it would suddenly get very difficult around level 4 with pretty much no mushrooms available. I was fortunate enough to be able to periodically return to previous levels to pick up mushrooms when needed, but that strategy definitely didn't work every time. Regardless, I loved the animations and enjoyed the head bobbing of Cecil. Neat idea, and I hope you build on it further!
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes
Do you consciously consider your game a roguelike/roguelite? (If not, please don't submit your game)
Yes
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