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Infinity Rhythm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of free assets | #10 | 2.236 | 5.000 |
Fun / Design | #10 | 0.894 | 2.000 |
Can complete in under 5 minutes | #10 | 1.342 | 3.000 |
Overall | #10 | 1.491 | 3.333 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets you used?
Yes
Was this a solo or team effort? If a team, how many members?
Solo
Give a brief breakdown of how you spent the four hours (i.e. Saturday 10-11am Coded the core mechanic)
Saturday: 9:39 - 9:55 choose & import assets, 9:55 - 10:45 instantiate notes, 10:45 - 12: get note buttons working, break for lunch, 12:30 - 1 tweak speeds, clean up extra notes to make it a bit easier, 1 - 2:05 polish - menu, particle effects, camera shake, fog, font, skybox, unload scene
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Comments
The visual is neat and the guitar hero approach was a good idea. Impressive piece for 4 hours of work. I found it very difficult to play. The level itself is hard and, regarding controls, it would be easier to play with 4 buttons rather than 5 (playing on a phone here).
4 buttons would probably have made more sense lol, I just had guitar hero in my head ;) thanks for playing!