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A jam submission

Samsara's EndView game page

Submitted by Lazy_GameDev — 3 hours, 11 minutes before the deadline
Rated by 14 people so far
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Descripció
Samsara's End is a top-down 2D roguelike adventure where the player navigates a completely procedurally generated environment, balancing their karma through item recollection, combat, and exploration to break free from the cycle of rebirth. Through several reencarnations, players will evolve into higher beings, both spiritually (by learning from their own mistakes to try again) and physically, turning into different living creatures from a graceful flower to a speedy snail.

Thsi game was developed for the 8a CITM GameJam by PanGames comprised of:
Coding Team:
Marco Baldan
Kai Caire

Art Team:
Emma Casassas
Paula Laguna

Design Team:
Núria Lamonja

Subtemes

Extinció i renaixença

Paradoxa

Materials de tercers
In the code department we have used: The Colorblind Filters Package by Ape Dynasty.
https://assetstore.unity.com/packages/tools/camera/colorblind-filter-271140
The DoTween pluggin for Unity by DemiGiant : https://dotween.demigiant.com/

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Comments

Submitted

Al principi no tenia ni idea de què havia de fer però un cop he sabut com spamejar l'atac amb el cargol s'ha convertit automàticament en un GOTY. Ngl m'ho he passat molt bé, el combat ha estat tan divertit que un cop he acabat amb el boss final volia jugar més. Molt bona feina!!


PD: increïble la pantalla de mort

Developer

Moltes gràcies! durant el desenvolupament la broma era que l'atac del cargol salvaria el joc.

Submitted(+2)

La mecanica del karma parece muy interesante pero no la pude lograr ver

El caracol spamer esta bastante gracioso, eso si

Submitted(+2)

El Turbocaracol es la ostia y el juego está bastante divertido!