This jam is now over. It ran from 2021-01-08 18:00:00 to 2021-01-17 18:00:00. View results
Thanks to raindrinker for the awesome logo!
An open challenge to create a game prototype utilizing physics.
All skill levels are welcome, from beginner to professional.
Hosted by 8 Bits to Infinity, a game development community improving creative and technical skills through rapid iteration and honest, critical feedback. Join us on Discord, check out our website, and take a look at our past jams and challenges.
Judges Choice: Switcheroo Labs by NotEuclid
Developers Choice: State Switch by gleavegames
To qualify for the jam, your submission must rely on physics, meaning that it simulates rigid bodies, soft bodies, fluids, or anything similar. You will find such systems built into most modern engines.
Using a custom engine? You can plug in physics engines like Box2D, Bullet, Cannon.js, Chipmunk, etc.
And if you're really interested in the ins and outs of physics, you can always roll your own custom physics engine! (Though we don't recommend it under the jam time limit.)
The theme is meant to be an inspiration to kickstart your game ideas. You are free to interpret it however you like.
The theme is also optional, but one of the five rating categories is Theme/Limitation, so it counts for about 10% of your score.
Looking for additional challenge in the jam? You can use any number of diversifiers listed here.
When the jam ends, games will be open to rating by anyone who submitted a game. The highest scoring overall game will be crowned Community Choice. Check out the Ratings Guide for how to interpret the categories.
A panel of judges will also rate games based on a rubric to determine a Judges Choice winner.
Winners will receive:
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