This is a simple click-based game where the idea is to keep the lights on. I like how the lights are distributed around the room and made more difficult once there's only one or two lights, adding a bit of a challenge to the game. It's simple and intuitive!
Perhaps for a challenge, there could be a timer to see how long the lights can be kept on. Or increasingly quick or random light changes as the game goes on. The possibilities are endless! I think the next step would be to interact with the environment as a fully 3D space as well.
Oh! Also I thought the surprise for the lose state was very funny!
Thanks for submitting this game to the 'A Dark Room' jam!
- FSV
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