It seems like it could be a fun concept, but I was unable to play the game is it was supposed to, although you probably already knew about these points, I'm still going to list them in case you didn't. :D
The speed,jumpheight and gravity seem a bit fast, I'm assuming it was correct at runtime, but you may have forgotten to use Deltatime?
Due to the fast gravity, my character got stuck inside the block alot after dying.
I'm not sure whether this is the case, but it seems like I started near the middle or the end of the level, seeing as I'm also able to go left for a while.
When I reach (the presumed) end, with the giant (once again I presume) endboss, nothing happens.
Though obviously still unfinished (which if fine, my game is also still unfinished), it seems like it could turn out pretty good if you continue working on it.
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I agree with the points Jack said. i too had a few issues, but the jump felt really great, and you are on to something.
It seems like it could be a fun concept, but I was unable to play the game is it was supposed to, although you probably already knew about these points, I'm still going to list them in case you didn't. :D
Though obviously still unfinished (which if fine, my game is also still unfinished), it seems like it could turn out pretty good if you continue working on it.
I spent so long trying to fix that glitch and I couldn't:(