Submissions open from 2025-03-01 12:00:00 to 2025-09-01 22:59:59
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Rules

This section outlines and explains the rules to adhere to as a participant in the jam. In this document, "you" and "your" refer to the participants of the jam, while "I," "we," "us," and "our" refer to the organiser of the jam. The jam starts on the 1st March and ends on the 1st September and the results will be avaliable in late September (subject to change)  

Theme

The focus of the Jam revolves around visual accessibility, aiming to craft an souls like experience suitable for a diverse range of visual impairments. Participants should  demonstrate an understanding of their target audience for accessibility. The souls like can be based in any setting and be as colourful as you want but needs to fit into one of the three types below to help a person without sight play

Traversal - moving around the level , smashing items, collecting items etc

Enemy Combat - small everyday enemies such as skeletons that the player may have to fight multiple of

Boss Battle - big arena fights, health bar, attack patterns

Jury

This will have a jury of 18 people with 6 Souls Like Players, 6 Visually Impaired Players and 6 Accessibility Consultants looking at the entries and deciding the winner. When submitting your game, please state what section you are focusing on so that the individual winners of each section can be categorised by our jury to decide the overall winner.


Useful Links

Here are a number of useful links for accessibility purposes

NSFW

This game jam strictly prohibits the inclusion of NSFW content in any submission. NSFW content includes, but is not limited to, pornographic material, racism, and sexism. If you are unsure whether your submission is NSFW, we encourage you to seek clarification by contacting us through our Discord server before submitting your game. Any submissions found to contain NSFW content will be removed and the creator may be reported to itch.io.

Game Engine and Format

You should submit your games in the PC/Web format, such as Windows. This is so it can be played by everyone. With other formats, everyone may not have the necessary tools to play your game. For instance, individuals without a VR headset would be unable to play a VR submission. 

The subsequent list presents a few examples of the game engines that are deemed acceptable

  • Unity
  • Unreal
  • Godot
  • Game Maker

Prize

While subject to change, the plan is for the winning entry to pitch the project to a number of different publishers and speak at an industry event about their experience and what they have discovered throughout the project. this is in planning and not confirmed

Premades

The jam permits the use of premade assets such as scripts, soundtracks, sound effects, and animations. However, participants are prohibited from excessively utilising them to the point of creating a completely premade game or a combination of premade games. Any submission that violates this rule will be disqualified from the jam. Additionally, all assets used in the game must be properly credited in the description of the submission page.

Teams

You can join the jam either as an individual or as a team of any size. However, please be mindful that the bigger the team, the harder it is to manage. You are also only allowed to join one team.

If you are joining as a team, kindly note that only one team representative is required to submit the game while crediting all team members as contributors on the submission page. To maintain fairness, contributors cannot rate other submissions directly on itch.io.

Submissions

You are limited to submitting only one game. If you submit more than one game, you will be disqualified from the jam.

Changing your submission

You may modify your submission during the jam period but you cannot do so after it ends. Changing your submission after the deadline will result in its removal from the results. This action will not be done by us but by itch.io's algorithm.