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snek? - Acerola Jam 0 Submission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #632 | 2.167 | 3.250 |
Presentation | #642 | 2.500 | 3.750 |
Overall | #689 | 2.278 | 3.417 |
Originality | #725 | 2.167 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
It's all done from scratch, I put a great deal of effort into making it aesthetically pleasing (shaders, animations) while making it feel snappy and responsive.
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Comments
One of my favorites of this jam, i loved the ambience and the music, specially the glitching text. Its soo good, and the fact that this was made from 0 its extra impressive.
For example, the controls are really, really, good and responsive, i was prepared to turn frame perfect but no, i think it has input buffering.
The only think its that the progession is fairly slow and any death is go back from 0. Wich sucks because i could not complete it (i wanna play more entries for now)
But really, i loved this, and that is true
Thank you for playing my game!
I wholeheartedly appreciate the kind words as well as the criticisms (to be fair, I had planned to add a check if the tutorial has been completed and not replay it if so - but I had to tend to some IRL stuff).
The input does get buffered, since the snake physically exists on whole tile boundaries (and the smooth movement is just an animation effect).