Submissions open from 2025-03-05 19:00:00 to 2025-03-10 05:00:00
Submissions due in
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Objective

Your mission is to develop a 2D game featuring fighter jets as the primary combat mechanic. Whether you choose a side-scrolling shooter, top-down dogfighting arena, or another creative interpretation, your game should capture the thrill and intensity of aerial combat.


Requirements

All submissions must include:

  • 2D gameplay (any perspective: side view, top-down, isometric, etc.)
  • At least one playable fighter jet aircraft
  • Combat mechanics (weapons systems, evasive maneuvers)
  • Clear win/loss conditions
  • Basic UI elements (health, ammo, score)


You are allowed to use assets that aren't made by you, but still - you have to properly credit all third-party assets and ensure they're used in accordance with their respective licenses.


Judging Criteria

  • Your game should be easily downloadable (make a setup wizard)
  • Supporting many platforms makes the game better.
  • Use of AI.
  • Open-source - we love it.
  • Support of joysticks.
  • User interface
  • Optimization - can it run on a potato?
  • Are your hands sweaty after playing for 20 minutes?
  • Is your game unique?
  • Did you make the assets?