That was fun as hell! I beat the three levels after a few tries and enjoyed pretty much every second of it and cannot wait for more! Good job! When this comes out you can bet that I'll be buying it!
Feedback will be left on the game page since there's a character limit here.
Love this game, it's so solid and so much about it feels ready to release. I kept having this issue, and I had it last demo day too, where my left mouse button wouldn't work. It's never been a problem with my computer before, so maybe it's a an issue with laptop compatability? Anyway, looking forward to playing with a mouse, great game, great polish and juice.
I got killed by the Daemon - really tight stuff, I was looking forward to this one! But yeah, as mayo and zeus said, the lack of true 360 is kinda hard on me too, but I still really enjoyed it!
Fantastic game. As others mentioned, analog input + digital aiming is unintuitive. I got an upgrade that allowed for more aiming angles, so I can see that it was a deliberate decision, but it still feels odd. The crosshair makes it feel like the bullets should go exactly where I'm aiming.
Still a great job! Feels like at least a solid beta.
Comments
This game was great. I liked it.
That was fun as hell! I beat the three levels after a few tries and enjoyed pretty much every second of it and cannot wait for more! Good job! When this comes out you can bet that I'll be buying it!
Feedback will be left on the game page since there's a character limit here.
Love this game, it's so solid and so much about it feels ready to release. I kept having this issue, and I had it last demo day too, where my left mouse button wouldn't work. It's never been a problem with my computer before, so maybe it's a an issue with laptop compatability? Anyway, looking forward to playing with a mouse, great game, great polish and juice.
I got killed by the Daemon - really tight stuff, I was looking forward to this one! But yeah, as mayo and zeus said, the lack of true 360 is kinda hard on me too, but I still really enjoyed it!
Played up to the second floor (two runs).
Fantastic game. As others mentioned, analog input + digital aiming is unintuitive. I got an upgrade that allowed for more aiming angles, so I can see that it was a deliberate decision, but it still feels odd. The crosshair makes it feel like the bullets should go exactly where I'm aiming.
Still a great job! Feels like at least a solid beta.
Love this game, you could probably sell it now at its current state. The only thing that bothers me is that the ship doesn't fire in true 360 degrees.