Game Is Very Bare Bones, And Understandable. Very Fun To Play, Yet This Game Could Still Be Better If It Was Updated More.
Would Recommend Highly To People That Are Into Arcade Flight Shooters in General.
Very good game!
Pathfinding for enemies is a bit hmm sometimes but other than that it's very charming!
I really like the artstyle, and the gameplay is really fun (Although it does get a bit stale later on when you get too strong, but even then, it's still quite a challenge because of the great enemy design)
imo, the melee characters are the highlight once you get to know the groove of the game and you really get into the flow when you play them. It's very rewarding and it feels g r e a t
Masterpice, but i'd like to see more maps or mor airplanes, and maybe in the future see a game orientated on ground battles with tanks and things like that. 10/10 to this game
Right now in the demo (1.75) is really hard (at least for me) to free move with the mouse as the key sometimes doesn't work.
Docks are really buggy sometimes making you rotate for indefinite time if you don't do something.
It would be cool to have a top hud to see if you are docking/formation...
The cost of ships seems pretty high up but I think they are fine I still have to play more. About ships it seems they don't have models for them, they have identical models outside I guess it because it is a demo still?
Shooting feels strange, at least it seems inaccurate.
Having a way to quickly see the objective of a Mission, like information mission where you have to dock, maybe a better color for waypoints too, orange is really hard to see in the first system (Idk if I am right about this but it should even be in the first place of your list of targets)
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Beside all of this, I think it will shape up in a great game, it is heavily ispried from Freelancer, which is good concept for a space game.