This was cool, aesthetics was nice a bit too dark which made it hard to see. It's a fine balance making things readable and being moody.
But my biggest feedback point is that it was really unclear/hard to know what to actually do. So i ran around a bit and messed around but in the end quit because there was no smooth path forward.
Man that's a lot of progress since last demoday. I'll admit I haven't played much of it, got frustrated getting killed from a mile away but the game already has a solid vibe. It's very ugly and disgusting but you made it work by having environments that sometimes feel like some trippy experimental walking sim shit. I said in your server that it has a Lain and Texhnolyze feel and I think it's really cool, it feels lonely, grungy and almost nonsensical, it's kind of scary and comfortable at the same time.
Sorry for not giving it an honest try, it's too jank for my taste and this AI is very rude but I'm starting to see many things that I like, good shit.
Comments
This was cool, aesthetics was nice a bit too dark which made it hard to see. It's a fine balance making things readable and being moody.
But my biggest feedback point is that it was really unclear/hard to know what to actually do. So i ran around a bit and messed around but in the end quit because there was no smooth path forward.
Man that's a lot of progress since last demoday. I'll admit I haven't played much of it, got frustrated getting killed from a mile away but the game already has a solid vibe. It's very ugly and disgusting but you made it work by having environments that sometimes feel like some trippy experimental walking sim shit. I said in your server that it has a Lain and Texhnolyze feel and I think it's really cool, it feels lonely, grungy and almost nonsensical, it's kind of scary and comfortable at the same time.
Sorry for not giving it an honest try, it's too jank for my taste and this AI is very rude but I'm starting to see many things that I like, good shit.