Weird game. I'm not entirely sure that this idea will work out, manly because there are too many degrees of freedom: if it was grid-based, you could know exactly where the enemies will end up when you make your move, but this is not the case. And if you completed turns after each other instead of doing it simultaneously in real time.
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Weird game. I'm not entirely sure that this idea will work out, manly because there are too many degrees of freedom: if it was grid-based, you could know exactly where the enemies will end up when you make your move, but this is not the case. And if you completed turns after each other instead of doing it simultaneously in real time.
Yeah, I don't know. Very unusual idea, though.
Yeah, I'm yet to strike a fine balance with the systems going on