Great sequel to the first game. -in game 40+ days review
pros; combinations of teams are endless. just like darkest dungeon. perfect job on creating. mechanics fairly good in dungeon.
town good but wish the upgrade menu stayed up while switching buildings so upgrades could be chosen easier and seen which places are done.
attack system good just like darkest dungeon
curses majority are fair to deal. reaching set levels to remove an object is annoying but for the most part reasonable.
money and soul currency stuff is fair. not to harsh. soul currency is more grindy to get. know the parasite facility does helps but its not great due to the amount of time it takes.
cons; Lacking in scenes/pictures. minus the few single time per orgasm or action there isn't any key scenes.
Lot of times loot chests have poor interactions/ no reward options above green tier chests.
early game losses of pawns to being captured is hard. yes I know that the stats say what difficulty but might need to better scaled to the level of pawn or difficulty of the area that they were taken at for some balancing
when selecting parasite removal would be nice to just click the ? circle and it giving you the list of infected pawns instead of having to finger through the whole list of people to find the person you want it removed from.
I hate the socialite dress texture. I do love multiple different outfits and such but the straps of the dress are just to long. maybe a baby doll dress could work better.
wishes/future content; Futa(medical/parasite), newhalf/femboy~rare pawns males.
capture mechanic to capture enemies and "use" them ~scenes/ in town purposes. relief of urges? or just scenes/images
more pictures of scenes
I was googling for some new sidescrolling mecha games (like Front Mission: Gun Hazard, Cybernator, Metal Warriors, Assault Suit Leynos, Mechblaze, Steel Strider, Gigantic War, etc etc etc) and I saw a pic of this demonic creature looking thing that looks like a mix of Scorn with Mech's so I had to give it a shot and its amazing for a prototype, loots of potential!
Very interesting game! Very fun and I love that you can parry the bullets and rocket, will definily keep my eye on it. :D
My gameplay:
Game is overwhelmingly difficult. Unfun. Side note -- needs to have a glossary with searchable terms. What does it mean to get "afflicted"? Couldn't tell yah -- the word isn't in the encyclopedia.
The menus are uncomfortable, the fact that enemies can change your class is annoying, a store is needed to make it a little easier to buy the set pieces that i am missing and the level up system is not understood.