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Zodiacs in Outer Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #21 | 2.758 | 3.083 |
Creativity | #33 | 2.981 | 3.333 |
Theme | #36 | 2.534 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- hilarious, fun, but the hectic nature and number of Zodiac perks makes it hard to plan. If this cut down to 4 different zodiac signs, that did something very specific, it would play more like a cross between asteroids and Brick Breaker and i would be able to plan my moves and have a chance of "winning." But I enjoyed the pun on the theme.
- I like a power-up focused game, but I was perplexed as to why zodiac symbols were chosen to represent them. I could not memorize which zodiac symbol corresponded to which power-up and it seemed an arbitrary design choice, unless the zodiac was used in order to tie it to the "Signs of Life" theme, but I think choosing this pairing in particular was confusing.
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Comments
Ahah I thought about doing something with the zodiac signs, I love that you used this idea! :D
Lack a bit of music and maybe, try to balance the difficulty of the game ;)
Nice one !
Chaotic but, fun game, it starts really simple and out of nowhere it brings a total chaos :D I also love the fact that you used horoscope signs as upgrades, really creative :)
it's pretty funny, the difficulty curve increases rather quickly, I have the impression that at a certain moment you can't lose anymore, the meteorites hardly caused me any more damage and the regeneration was too strong. in the end my character disappeared from the screen (maybe because of too high speed?). But overall I liked it, maybe a pity that there is no background music
Yeah the fact the frequency and speed of asteroids follow a linear curve seem to make it so the start is rather dull and things spike into chaos.
I'll admit that the various perks for the signs are probably just way too overpowered combined with the fact they always heal you to full health means if you get a bunch of Cancer signs you can just have so much max health and shields that you just can't die, and the way resistance is set up is also way too strong and means you also barely take any damage with the right streak of signs
Not sure what happened with the whole disappearing from the screen, the border "walls" aren't really thin so unless you got a REALLY high amount of speed, glitching out of bounds shouldn't be that easy but i also don't see another reason, so it's probably that
Really fun game! I like how it's somewhat easy in the beginning and gets more and more difficult :D