This jam is now over. It ran from 2022-09-16 00:00:00 to 2022-09-30 04:59:54. View results
Surprise extension! Enjoy the extra time.
If you've ever been slogging through a massive project and realized,
"Why am I doing this?! I just wanted to make combat animations/explode-y UI effects/kitten sound effects!"
then this is the jam for you!
Jam Challenge Modifiers:
NONE! Haha! Make whatever you want!
(if you really want a modifier, follow the rules of our upcoming Revival Jam)
(resurrect an old idea)
To be eligible for the Asset Pack Jam, all submissions must be released under a CC0 or similar license. The goals of the Asset Jam are to experiment and play, to make cool things, and to contribute to the game development community.
When you submit your assets, there's a toggle for "Public Domain" - just flip it on, submit your work, and you're good to go!
(Obviously, it must be your original work to begin with. Please do not submit other people's work without their full cooperation/consent)
"But wait, I like Super Capitalism 64 (at least a little bit)! What if I want to monetize my asset later?"
That's fine! Whatever you submit to the jam can be a free demo for a polished and/or expanded asset you release afterwards!
Just know that the version that is submitted to this jam needs to be open and free for anyone to use (for personal or commercial purposes, now and forever ♥).
Jam Kickoff event- 7PM CDT (-6:00 GMT) on September 15, 2022 in the Society of Play Discord! (The surprise modifiers will be revealed here first!)
Official End Of Jam - 11:59PM CDT (-6:00 GMT) on September 25, 2022
Jam Ratings Close - 7PM CDT (-6:00 GMT) on September 29, 2022
When the jam is over... it's only just begun.
In October, Society of Play will host the Project Revival Jam 2: Resurrection, and entries to that jam will receive additional points for using submissions from the Asset Pack Jam!
GO FORTH AND MAKE COOL STUFF!
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