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A jam submission

Dino Plushie RescueView game page

Stealth, creativity, and cuteness collide in the ultimate plushie rescue mission.
Submitted by lukephilipps, KayceeNienhuis, Verbb42, Brett Page, EeYeet77, Saprina289 — 2 hours, 38 minutes before the deadline
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Dino Plushie Rescue's itch.io page

Team members and primary roles:
Kaycee Nienhuis - Design, Level Design, Design Doc, Asset purchasing, Repo management, Team Lead, Production
William Gittings - 3D Modeling, Particle systems, AI art concepting
Alexandria Semien - 3D modeler, Texturer
Brett Page - Music, sound effects
Izzy Ledesma - 2D artists, Texture Art, UI
Luke Philipps - Programming, AI

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Comments

Submitted(+2)

Stealth games like this are not my cup of tea, but the game was very well put together. The paths to move forward weren't always clear, making it a puzzle of where I am supposed to be, bringing the stealth and positioning important (which I think is a good thing for this genre). How the enemies detected me seemed wonky (sometimes seeing me through walls?), and the loud soundtrack was distracting from carefully planning my routes. Adding a few settings in the pause menu would be a treat. Very well done though, at times the gameplay seemed straight out of an old metal gear solid game.