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asymmetrical-jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #5 | 2.500 | 2.500 |
Graphics/Animation | #7 | 2.000 | 2.000 |
Fun | #7 | 2.000 | 2.000 |
Music/Sound | #7 | 1.500 | 1.500 |
Technical | #7 | 1.500 | 1.500 |
Overall | #7 | 1.900 | 1.900 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Enter "YES" in the box to certify that all members of the team are at least 13 years of age
YES
How many people were on your team?
1
What elements of the game did you NOT create? (No need to mention engine, OS, etc.)
Art
What do you think we can do to improve the next jam?
not sure
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Comments
I like the idea of switching between the gun and the shield. Not sure what the aim is, I got both gun and shield to 100% while the enemy stayed at 50% no matter what it or I did. I guess there was going to be some battle mechanic but not enough time to implement it? Nice start though.