Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

BULLETWAR!!View game page

Basically, think 3D spacewar. Written in Common Lisp.
Submitted by Duuqnd — 8 days, 15 hours before the deadline

Play game

BULLETWAR!!'s itch.io page

Results

CriteriaRankScore*Raw Score
Entertainment - How enjoyable/replayable is it?#111.5812.500
Overall#111.6872.667
Creativity - How original is the idea?#121.5812.500
Presentation - How does it look/feel?#121.8973.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I could not play it due to some dependency error, could you help with that?

"While evaluating the form starting at line 6, column 0

  of #P"~/quicklisp/local-projects/bulletwar/bulletwar.asd":

debugger invoked on a MISSING-DEPENDENCY in thread #<THREAD "main thread" RUNNING {23170329}>: Component "deploy" not found, required by NIL"

Developer (1 edit) (+1)

Ah, that. I knew something would go wrong. That was from my attempt at making binaries. You can either install the quicklisp package "deploy", or remove the line with "defsystem-depends-on" in the bulletwar.asd file. I'd update the game, but I'm not sure what the game jam rules say about that.


EDIT: I've (probably) fixed the problem on the GitLab version, although I won't update the itch.io version to avoid breaking any rules.

Submitted

Now everything went well until loading sdl2-examples package, I get this error message:

"debugger invoked on a CFFI:LOAD-FOREIGN-LIBRARY-ERROR in thread

#<THREAD "main thread" RUNNING {23170329}>:
  Unable to load foreign library (LIBSDL2).
  Error opening shared object "SDL2.dll":
 The specified module could not be found."

Developer(+1)

You need to have SDL2 installed. I probably should have made that clearer in the install instructions. If you're running Windows, it should be enough to put SDL2.dll in the same directory as sbcl.exe or somewhere in your PATH.

Submitted

Now I get a message that I need either out123.dll or win64-libmixed.dll, could not find any of them with a google search :S

Developer

Shit... I'm just gonna upload the sound-less binary version.

Submitted

Happens during installing the package [package cl-mixed]

Developer (1 edit)

I made a Windows binary:

https://drive.google.com/uc?id=1I7-_EGWJzWIZPbXM9lgS2tKjxSd87efP


It doesn't have sound, but it should actually work.

Submitted

URL is not public :´)

Developer(+1)

Fixed it. I didn't realize that my account has the default sharing settings set to "only this particular group".

Submitted

Any chance we could get a binary for Linux? I can't figure out how to run from source.

Developer

https://drive.google.com/file/d/1xDogNJAYhnPa_J_tZ9NTHyXEQvz-B7tR/view?usp=shari...

Here you go. I should probably have spent more time on this stuff instead of broken multiplayer...

Submitted

Thanks, unfortunately it needs a newer glibc version or something: ./bulletwar: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.28' not found (required by ./bulletwar)

Developer

Yeah, I don't know. Btw, what were the problems you had with compiling from source?