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Gone in Sixty Second's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Comedy Award for Funny | #8 | 2.556 | 2.800 |
Best Audio | #11 | 2.373 | 2.600 |
Community Favorite | #12 | 2.191 | 2.400 |
Most Good Looking | #12 | 2.921 | 3.200 |
Best Solo Entry | #14 | 2.008 | 2.200 |
Best Use of Theme | #14 | 2.373 | 2.600 |
Most Polished | #15 | 2.191 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's a tick over the threshold of "too challenging" for me for a jam game, but I did end up winning eventually. The warning feels a bit lackluster and the pattern is harsh, but the controls were nice and responsive. I figured out the double tap by chance which makes a huge difference. I enjoyed it after not enjoying the difficulty while actually playing it. Very cute art!
I don't feel like anything I did mattered. I played a few rounds trying to avoid things, get things, be hit by the other racers etc. It always told me I won and I came in 26th place every time.
YOU CAN DASH BY DOUBLE TAPPING