We hope you're excited and ready to show us what you're made of, but first we need to get some of the boring stuff out of the way...
PLEASE REFRAIN FROM SHARING THE GAME JAM LINK TO ANYONE OUTSIDE OF BBD WHILE SUBMISSIONS ARE OPEN.
- Keep your eyes on the Announcements forum, as well as the discord channel. All relevant information will be posted there, including the theme reveal recap in case you miss the official event. Communication will also be available on the bbd game dev community discord server.
- Teams can be formed ahead of time, or if you're not sure who to team up with we'll be helping those without teams join one during the theme reveal!
- Winners will be announced during the Esc@pe 2023 conference, so make sure you're there!
- Conduct yourselves professionally. We're all here to have a good time and build a sense of community! The jam will be made up of peeps of all skill levels, including more seasoned developers as well as complete newbies. Coders, and non-coders. Let's give positive criticism and feedback to help each other grow, while abstaining from being overly critical and/or rude.
- You're only allowed to start working on your game as soon as the Jam officially kicks off and the theme is revealed. We've carefully decided on the duration of the jam so as to give everyone of all skill levels a chance to finish their creations. We do however encourage people to start playing around with the Engines they've decided on so that they can focus on making their games during the jam instead of fighting with the tools then.
- You're allowed to use snippets of code that you wrote prior to the jam, as long as you're not copy / pasting an entire project!
- Teams must be made up of at least 3 people, and have a maximum of 5 members. We encourage the more seasoned game jammers to invite some of the newer jammers to their teams instead of clumping up all the experience in one team. That way everyone gets to learn and have fun!
- The jam ends on the 3rd of September 2023 at 20:00, after which there will be a 2 hour submission period. NO SUBMISSIONS WILL BE ALLOWED AFTER THIS PERIOD. We have made this time available to sort out any issues you may experience with your submission.
- You can use any engine you want, as long as your game is able to be built as a standalone product, meaning that your game should run on the respective platforms without needing another program to run them in. This means that engines such as Roblox and CORE are out of the equation.
- You can export your game for as many platforms as you want, but a WEB build is mandatory! This will also allow everyone to play your games with ease, resulting in more players and votes. Unity, GODOT, and PICO-8 are great for game jams and allows you to export a WEB build with the press of a button.
Q: I don't have a team yet, what do I do?
A: Don't worry! If you don't have a team by the time the theme is revealed and the jam kicks off, we'll help you out to make sure no one is left without a team.
Q: I'm stuck with an issue in my game. Can I get help from other teams / jammers?
A: Certainly! Head on over to the bbd game dev community discord server (Check your BBD mails for an invite), and post your technical / non-technical questions. We encourage all jammers to share their knowledge and skills and help each other out.
Q: I've Joined, now what?
A: You can start making some noise on Twitter using #bbdgamejam. We look forward to seeing everyone's games!
Q: How will the games be judged?
A: After submissions close, the jam will be made public and voting / rating will start. During this time, a panel of judges will also rate the submissions. The top 10 games will then be showcased at esc@pe 2023, and voting will open to the attendees.
(IMPORTANT! The itch.io rankings are not indicative of the final top 10 as judges scores might affect the final placements)
- Overall Impression
- Fun
- Implementation of Theme
- Design, i.e. mechanics, levels, etc.
- Graphics