Hey. I recorded a video about the Beginners Circle jam and included your game in it. If you want to cut your game out of the video, let me know. However, if you like the video, I make similar videos every day. I will be happy if you subscribe. Anyway, I enjoyed playing your game.
I like how since there is no jump button, it forces you to be strategic about how you use the bounce pads in order to gather all the candy, but avoid the baddies. Great job!
Congrats on finishing this game! There are a couple of things that need a some tweeking to polish the game but I am not going to mention them as @tottori has already done a nice feedback on them. The important think of the jams is to finish them, that way you can learn from the good and the bad parts of your games.
I finished the game, well done! The bouncing part was fun, the sound when you eat a candy too. Congratulations, I'm glad you finished and learned doing it.
If you are interested in detailed feedback, please reply.
'Once it's game over and return to the main screen, the music plays again on top of the previous track. It seems your music object got re instantiated.
'Check the colliders, the character can get stuck to a wall or platform if you lean against it (although maybe it is a desired effect, you are some kind of candy-slime).
'Adding a sound effect when you bounce would make it even more satisfying. Also when an enemy touches you.
'Lastly, learn to use TextMeshPro and how to import fonts, it will make a big difference in your next games!
Comments
Very nice, it reminds me of mappy! Cool game, I had fun.
Hey. I recorded a video about the Beginners Circle jam and included your game in it. If you want to cut your game out of the video, let me know. However, if you like the video, I make similar videos every day. I will be happy if you subscribe. Anyway, I enjoyed playing your game.
I like how since there is no jump button, it forces you to be strategic about how you use the bounce pads in order to gather all the candy, but avoid the baddies. Great job!
Congrats on finishing this game! There are a couple of things that need a some tweeking to polish the game but I am not going to mention them as @tottori has already done a nice feedback on them. The important think of the jams is to finish them, that way you can learn from the good and the bad parts of your games.
I finished the game, well done! The bouncing part was fun, the sound when you eat a candy too. Congratulations, I'm glad you finished and learned doing it.
If you are interested in detailed feedback, please reply.
Detailed feedback is always appreciated, I would like to know what all could use improving.
Cool, here it is:
'Once it's game over and return to the main screen, the music plays again on top of the previous track. It seems your music object got re instantiated.
'Check the colliders, the character can get stuck to a wall or platform if you lean against it (although maybe it is a desired effect, you are some kind of candy-slime).
'Adding a sound effect when you bounce would make it even more satisfying. Also when an enemy touches you.
'Lastly, learn to use TextMeshPro and how to import fonts, it will make a big difference in your next games!
Again, great job and keep going.