Good start! I included it in my compilation video series of all the games entered in the GameMaker Studio 2 Beta Jam #2, if you'd like to take a look :)
Thank you very much, Shaun! I agree with all your points, and I think to take this further in the future. Unfortunately I had to cut some features due to loss of free time - being a developer is tough, and you know that pretty well :D - but I am pretty happy with my idea. Anyway, thanks for commenting this (just know that I am a fan of yours ;)). Cheers, bro!
Simple and fun platformer. Be careful with your procedural generation as it seems to like placing all of the wizards in a big clump quite often! Allows for rapid playthroughs but wastes a lot of arena space. If you take this further I'd maybe play with your character's physics a bit as his jumping and gravity are both very strong right now!
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Oh, hi Jupiter! I am very happy to see that my game is in your video! Thank you for featuring me there :)
Good start! I included it in my compilation video series of all the games entered in the GameMaker Studio 2 Beta Jam #2, if you'd like to take a look :)
Thank you very much, Shaun! I agree with all your points, and I think to take this further in the future. Unfortunately I had to cut some features due to loss of free time - being a developer is tough, and you know that pretty well :D - but I am pretty happy with my idea. Anyway, thanks for commenting this (just know that I am a fan of yours ;)). Cheers, bro!
Simple and fun platformer. Be careful with your procedural generation as it seems to like placing all of the wizards in a big clump quite often! Allows for rapid playthroughs but wastes a lot of arena space. If you take this further I'd maybe play with your character's physics a bit as his jumping and gravity are both very strong right now!
Good job =)