This jam is now over. It ran from 2022-06-01 07:01:00 to 2022-07-11 07:01:00. View results
Note: The jam deadline has been extended. For details, please see the bottom of the page.
Hi there! 🙋🏻♀️ I'm Beth, and welcome to my very first game jam!
✨Wanna chat about the jam? Join me at the Weird Raptor server [down in "Game Design and Publishing", then #other-contests]! This isn't an official Weird Giraffe Games/Galactic Raptor Games jam, but Carla was kind enough to allow me to use space there, and I'm there all the time anyway lol✨
🎶Bethie's Extraordinary Jam🎶 is a jam all about, you guessed it, music! I listen to a lot of music, dozens of hours a week while I work from home, and I often find a lyric, title, or theme that's begging to be turned into more. I originally planned to do this challenge alone and then decided, hey, I love game jams and always have, why not start a game jam myself? Plus it's my birthday month, so I'll be starting off my 40s with my very first game jam!
Here's the gist of it: pick a song, a lyric, a band, heck, a band member or even their style, then use that influence to create a tabletop game. The more easily that influence is seen in what you create, the better! But that doesn't mean it has to be obvious at first glance.
For example, maybe you're a big fan of this gem:
You could make a game based on silly villains, or go a little deeper and make it about villains that are trying their darndest but just can't seem to get a break. Or you can fixate on the banana peel bit and make a game about people sliding around on banana peels!
What it boils down to is: it's not necessarily important for someone to be able to look at the game and know what it's based on, but once someone finds out what it's based on, they should go "oooooohhhhhhhh okay that makes sense, that's awesome, I totally see that" not "wait, what?"
And hey, if you already have a game based on a song or whatever, that's cool! Feel free to enter it!
After the jam, I'm going to put together a bundle of all the games that follow the rules (at my discretion), with the revenue equally split between creators. This is ENTIRELY OPTIONAL! The submission form for entering a game will ask if you want your game to be in the bundle or not; if you don't want your game to be in it, that's totally cool! It's up to you, and I swear I won't hold it against you if not. I mean, I'd be shocked if we each make more than a few bucks out of it anyway lol. But keep in mind that the split is per creator, not per game.
I thought long and hard about whether I wanted to accept video games or not. I used to make Flash games myself, and there are so many amazing indie video games out there, even right here on Itch! But in a ranked jam, a video game that someone can load right up and play in their browser or even download and run is almost definitely going to get a lot more plays and attention than a tabletop game that requires reading through and learning rules, maybe even finding another person to play with...
Since I'm a tabletop game creator myself and want to make sure they're highlighted, I decided against video games this time. I do plan to do more jams in the future, and the first jam I do that's not ranked will certainly include video games :D
There are two things each game will be judged on:
That's it :D Nothing about the layout, size, game's theme or mechanics, or anything else. All of that leads to the latter judgment criteria anyway, really.
A friend of mine suggested I extend the deadline when I mentioned how disappointed I was that I wasn't even likely to enter anything into my own dang game jam: my very first jam and one that was meant to celebrate my birthday. My initial reaction was "well that's admitting to failure, though" and then "well that's unfair to everyone who entered in time", but it's not like there are prizes being given out and, well, this has been one heck of a month. So, heck with it: here's one more week!
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